Beijing-based Cocos, which develops the open-source Cocos Creator engine for 2D and 3D games, used by 1.4M developers to date, raises a $50M Series B (Dean Takahashi/VentureBeat)

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Dean Takahashi / VentureBeat:
Beijing-based Cocos, which develops the open-source Cocos Creator engine for 2D and 3D games, used by 1.4M developers to date, raises a $50M Series B  — Cocos Technology has raised $50 million to support the growth of its open source Cocos Creator game engine.

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